
Genre RoguelikeReleased May 27, 2021
Tainted Grail: Conquest
Developed by Questline · Published by Awaken Realms
$19.99
Estimated lifetime revenue
$1.19M
Gross, before Steam's cut
Net revenue
$836.0K
After Steam's 30% cut
Units sold
121.0K
≈ 14 sales per review
Reviews
8,391
Very Positive90% positive
Playing now
20
13-day peak 45 · low 20
New reviews, last 13 days
+11
≈ 1 a day since Oct 4
History
Oct 4 – Oct 17
8.4K8.4K8.4K8.4K
Oct 4Oct 10Oct 17
Total Steam reviews. The slope is the signal: a steady climb long after launch means the game is still selling.
How it compares
Roguelike →Against the 120 most-reviewed Roguelike games on Steam
Outearns 17% of them — in the bottom quarter of the group.
Median
$3.52M
21,444 reviews
Top 10% start at
$17.00M
This game
$1.19M
5th pct. by reviews
The group is the games with the most reviews under this tag, not every release, so it leans toward games that sold — a percentile here is a harder test than the same percentile across the whole store would be.
About
A unique, infinitely replayable, story-driven hybrid between a deck-building Roguelike and an RPG game. Explore the ever-changing maps, fight with deadly enemies, and learn what happened to the cursed island of Avalon.
- Developer
- Questline
- Publisher
- Awaken Realms
- Genre
- Roguelike
- Released
- May 27, 2021
- Steam app ID
- 1199030
- Data updated
- Oct 17, 2026
Estimates, not reported sales. No developer-published figures are on file for this game. See the methodology for how the numbers are built.