Genre StrategyReleased Oct 14, 2019

Rise to Ruins

Developed by Raymond Doerr · Published by SixtyGig Games
Estimated lifetime revenue
$644.0K
Gross, before Steam's cut
Net revenue
$450.8K
After Steam's 30% cut
Units sold
82.2K
≈ 11 sales per review
Confidence
Medium
Based on 7,772 reviews
How we estimate →
Reviews
7,772
Very Positive88% positive
Playing now
16
14-day peak 17 · low 10
New reviews, last 14 days
+4
≈ 0 a day since Oct 3

History

Oct 3 – Oct 17

7.8K7.8K7.8K7.8K
Oct 3Oct 10Oct 17

Total Steam reviews. The slope is the signal: a steady climb long after launch means the game is still selling.

How it compares

Strategy →

Against the 120 most-reviewed Strategy games on Steam

Outearns 20% of them — in the bottom quarter of the group.

Median
$15.59M
114,721 reviews
Top 10% start at
$67.69M
This game
$644.0K
Fewest reviews of the group

The group is the games with the most reviews under this tag, not every release, so it leans toward games that sold — a percentile here is a harder test than the same percentile across the whole store would be.

About

A brutal godlike village sim that melds the god game, management, and tower defense genres! Fight off hoards of monsters at night, and expand your village in the day time. Inspired by games like Black and White, Rimworld, and Dwarf Fortress but not quite like any of them.

Developer
Raymond Doerr
Publisher
SixtyGig Games
Genre
Strategy
Released
Oct 14, 2019
Steam app ID
328080
Data updated
Oct 17, 2026
Estimates, not reported sales. No developer-published figures are on file for this game. See the methodology for how the numbers are built.