Genre SimulationReleased Aug 25, 2022

I Was a Teenage Exocolonist

Developed by Northway Games · Published by Finji
Estimated lifetime revenue
$1.19M
Gross, before Steam's cut
Net revenue
$836.3K
After Steam's 30% cut
Units sold
96.4K
≈ 20 sales per review
Confidence
Medium
Based on 4,879 reviews
How we estimate →
Reviews
4,879
Overwhelmingly Positive96% positive
Playing now
59
26-day peak 67 · low 40
New reviews, last 26 days
+38
≈ 1 a day since Sep 17

History

Sep 17 – Oct 13

4.9K4.9K4.9K4.8K
Sep 17Sep 30Oct 13

Total Steam reviews. The slope is the signal: a steady climb long after launch means the game is still selling.

How it compares

Simulation →

Against the 120 most-reviewed Simulation games on Steam

Outearns 17% of them — in the bottom quarter of the group.

Median
$23.06M
119,304 reviews
Top 10% start at
$119.76M
This game
$1.19M
Fewest reviews of the group

The group is the games with the most reviews under this tag, not every release, so it leans toward games that sold — a percentile here is a harder test than the same percentile across the whole store would be.

About

Spend your teenage years on an alien planet in this narrative RPG with card-based battles. Explore, grow up, and fall in love. The choices you make and skills you master over ten years will determine the course of your life and the survival of your colony.

Developer
Northway Games
Publisher
Finji
Genre
Simulation
Released
Aug 25, 2022
Steam app ID
1148760
Data updated
Oct 13, 2026
Estimates, not reported sales. No developer-published figures are on file for this game. See the methodology for how the numbers are built.