
Genre City BuilderReleased Mar 17, 2026
Going Medieval
Developed by Foxy Voxel · Published by Mythwright
-25%
View on Steam$22.49
$29.99
Estimated lifetime revenue
$8.06M
Gross, before Steam's cut
Net revenue
$5.64M
After Steam's 30% cut
Units sold
325.7K
≈ 15 sales per review
Reviews
21,514
Very Positive89% positive
Playing now
892
26-day peak 1,116 · low 879
New reviews, last 26 days
+84
≈ 3 a day since Sep 16
History
Sep 16 – Oct 12
21.5K21.5K21.5K21.4K
Sep 16Sep 29Oct 12
Total Steam reviews. The slope is the signal: a steady climb long after launch means the game is still selling.
How it compares
Management →Against the 110 most-reviewed Management games on Steam
Outearns 44% of them — below the group's median.
Median
$10.13M
37,060 reviews
Top 10% start at
$42.01M
This game
$8.06M
27th pct. by reviews
The group is the games with the most reviews under this tag, not every release, so it leans toward games that sold — a percentile here is a harder test than the same percentile across the whole store would be.
About
Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse.
- Developer
- Foxy Voxel
- Publisher
- Mythwright
- Genre
- City Builder
- Released
- Mar 17, 2026
- Steam app ID
- 1029780
- Data updated
- Oct 12, 2026
Estimates, not reported sales. No developer-published figures are on file for this game. See the methodology for how the numbers are built.