Genre Visual NovelReleased May 30, 2015

Gaokao.Love.100Days

Published by NVLMaker
Estimated lifetime revenue
$562.4K
Gross, before Steam's cut
Net revenue
$393.7K
After Steam's 30% cut
Units sold
107.7K
≈ 13 sales per review
Confidence
Medium
Based on 8,267 reviews
How we estimate →
Reviews
8,267
Very Positive90% positive
Playing now
21
25-day peak 21 · low 2
New reviews, last 25 days
+9
≈ 0 a day since Sep 17

History

Sep 17 – Oct 12

8.3K8.3K8.3K8.3K
Sep 17Sep 29Oct 12

Total Steam reviews. The slope is the signal: a steady climb long after launch means the game is still selling.

How it compares

Visual Novel →

Against the 110 most-reviewed Visual Novel games on Steam

Outearns 22% of them — in the bottom quarter of the group.

Median
$1.35M
10,722 reviews
Top 10% start at
$7.09M
This game
$562.4K
34th pct. by reviews

The group is the games with the most reviews under this tag, not every release, so it leans toward games that sold — a percentile here is a harder test than the same percentile across the whole store would be.

About

Getting a girl-friend before National College Entrance Exam, I know it's crazy, but from today, we will face everything together.

Developer
Publisher
NVLMaker
Genre
Visual Novel
Released
May 30, 2015
Steam app ID
347620
Data updated
Oct 12, 2026
Estimates, not reported sales. No developer-published figures are on file for this game. See the methodology for how the numbers are built.