Genre BuildingReleased Jul 20, 2026

EverRail

Developed and published by Aesir Interactive
Estimated lifetime revenue
$58.8K
Gross, before Steam's cut
Net revenue
$41.2K
After Steam's 30% cut
Units sold
4.7K
≈ 11 sales per review
Confidence
Low
Based on 417 reviews
How we estimate →
Reviews
417
Mostly Positive71% positive
Playing now
10
13-day peak 14 · low 10
New reviews, last 13 days
+5
≈ 0 a day since Oct 1

History

Oct 1 – Oct 14

417.4415.46666666666664413.53333333333336411.6
Oct 1Oct 7Oct 14

Total Steam reviews. The slope is the signal: a steady climb long after launch means the game is still selling.

How it compares

Building →

Against the 120 most-reviewed Building games on Steam

Outearns 8% of them — in the bottom quarter of the group.

Median
$13.66M
56,777 reviews
Top 10% start at
$70.76M
This game
$58.8K
Fewest reviews of the group

The group is the games with the most reviews under this tag, not every release, so it leans toward games that sold — a percentile here is a harder test than the same percentile across the whole store would be.

About

Every passenger is a life. Every death brings the end closer. An open world survival crafting game where you explore, scavenge, and craft to endure on the frozen exomoon Inara. Command and upgrade your ever-moving train, solo or with up to 4 players. Move or freeze.

Developer
Aesir Interactive
Publisher
Aesir Interactive
Genre
Building
Released
Jul 20, 2026
Steam app ID
4134600
Data updated
Oct 14, 2026
Estimates, not reported sales. No developer-published figures are on file for this game. See the methodology for how the numbers are built.