Released Apr 5, 2016

Audioshield

Developed and published by Dylan Fitterer
Estimated lifetime revenue
$306.1K
Gross, before Steam's cut
Net revenue
$214.3K
After Steam's 30% cut
Units sold
31.1K
≈ 11 sales per review
Confidence
Medium
Based on 2,741 reviews
How we estimate →
Reviews
2,741
Very Positive81% positive
Playing now
1
Not enough history yet
New reviews, last 13 days
+2
≈ 0 a day since Oct 4

History

Oct 4 – Oct 17

2.7K2.7K2.7K2.7K
Oct 4Oct 10Oct 17

Total Steam reviews. The slope is the signal: a steady climb long after launch means the game is still selling.

How it compares

Music →

Against the 110 most-reviewed Music games on Steam

Outearns 33% of them — below the group's median.

Median
$608.0K
4,810 reviews
Top 10% start at
$7.83M
This game
$306.1K
27th pct. by reviews

The group is the games with the most reviews under this tag, not every release, so it leans toward games that sold — a percentile here is a harder test than the same percentile across the whole store would be.

About

Block the beats! Audioshield puts you at the point of impact for every hit in your songs. Block incoming orbs with your shields and feel the music. Works with any song!

Developer
Dylan Fitterer
Publisher
Dylan Fitterer
Released
Apr 5, 2016
Steam app ID
412740
Data updated
Oct 17, 2026
Estimates, not reported sales. No developer-published figures are on file for this game. See the methodology for how the numbers are built.